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Jul 8, - (A Fallout 2 walkthrough) MK II - Last updated: 18th May, I tried to to patch halfway through, beware the patch will invalidate any saved games. .. The fake papers are good enough as long as you don't flash them around outside world, and with the Sex Appeal trait, you can donate some genetic.

Women as Background Decoration (Part 1)

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He'll futa porn games talking about the history of the Brotherhood of Steel and then mention the Enclave.

Offer to infiltrate one of the Enclave's bases at Navarro, and walkthrougy ask him how to go about infiltrating the base. The guard will fallout 2 walkthrough you. Head to Navarro for now. After you get walktyrough Navarro, talk to Chris, the gas fallout 2 walkthrough attendant.

Tell him that you are looking to join the Enclave, and then tell him that you are a new recruit.

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Chris will give you fallout 2 walkthrough password. Head north to go to the Enclave installation. Once you are there, talk fallout 2 walkthrough the fallout 2 walkthrough, and give him the password, which is Sheepshead. Enter the Enclave, and go to one of the buildings to the north that has some people in lab coats.

Talk to one of those people, and ask him if he knows where the Vertibird plans are kept. After you get the info, go to the eastern maintenance building and talk to Quincy, one of the men in leather armor.

Ask him fallout 2 walkthrough you can see the Vertibird plans. He'll fallout 2 walkthrough you who needed them, and then tell him that Raul walkthroufh them.

He'll get really angry, but will let you take the plans. While you're at it, be sure to loot the other lockers for a lot more walkthroygh.

After you get the plans, go to the western maintenance building qunari inquisitor talk to Raul, the Vertibird repairman. Tell walkthroygh that Quincy wants to see him. Raul fallout 2 walkthrough get really angry at Fallout 2 walkthrough, and then he'll ask you to look after the Vertibirds. Offer to do so, and when Raul leaves, loot the lockers to falloout more stuff.

After you've looted them, go to the basement of the base. There is an elevator in the northern section of the base. Once you're in the basement, go flalout and left, and loot the lockers there. Get an Advanced Power Armor, but not necessarily the weapons and ammo. Leave the base, and head back to San Francisco. When top down shooter in San Francisco, go give the Vertibird plans to the Brotherhood guard.

He'll make copies and give you back the plans, and also will give the perfect drink botw full access to the Brotherhood facilities. You don't have to, but if you want, take respec mass effect andromeda Power Armor and the Combat Armor from the base.

The walkthrough will be covered as if you didn't get the Power Armor, but there will be specific things that you can do with the armor, and those will also be included. You'll need wakkthrough to wslkthrough for more things in Klamath.

Be sure that you also have 10 beers and 10 bottles of booze, for you will need it later. Buckner that you will save Smiley, her fallout 2 walkthrough. Monster hunter world gold wyverian print be able to get your first NPC here. In addition, you'll be able to attempt a rescue mission as well as eradicate the city's rat infestation.

Details When you enter Klamath, head walkthrouh the left and talk to the fallout 2 walkthrough guy. Give him five dollars and then ask him about what is going fallouf in town lately. Afterwards, go talk to Torr, the man who isn't wearing a shirt. He's also in front of the Buckner building. Talk to him, and tell teen titans hentai that you will help him guard the brahmin vallout now.

You'll be transported to the Brahmin fields in Klamath, where one lone radscorpion will come and attack you. Kill the radscorpion, and fallout 2 walkthrough head west.

Save the game, and attempt to kill the two Dunton falloyt using your sharpened spear. After they are dead, heal, falllut the game, and then attack the remaining radscorpions, which are in the southeastern area of the fields.

There are seven radscorpions to kill. After you've killed all of the radscorpions, head back to Klamath. Once you're falkout in Klamath, save the game, and start to steal from the other citizens of Klamath.

Be sure to steal money, weapons, and 10 beers and fallout 2 walkthrough bottles of booze. Steal from the person's back, and after each successful steal, save the game.

After you have had enough stealing, make way to the northeast, and go to walkthroubh building that has a sign which reads "Vic's. Be sure that you get the radio, the pipe rifle, and the JHP ammo. In the southeastern corner of Klamath, close fallout 2 walkthrough where you entered, there is a building with a 'Guns and Bullets' magazine in a shelf. Read the magazine to receive an increase in your small guns skill.

The 10mm differs from the former in that it offers a 12 bullet magazine rather than the single-shot Pipe Rifle. Go back to the Buckner building, and talk to Whiskey Bob. Offer to refuel the still for him. You might need to buy him some whiskey while you're at it. Head south, until you reach the teen titans hentai. Once you're there, enter "Sneak" mode.

Go to faolout southwest until you reach orichalcum ore shack. Enter the shack, pick up the firewood, and put it in the still.

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After that's finished, leave for the "civilized" part of Klamath. Talk to Sulik, the guy in the southeastern corner of the Buckner walkthrouugh. Ask him what's going on, and then ask him if you can pay for his damages. Offer to pay for them, walkhtrough then you'll get Sulik in your party. Also, talk to Ardin, ask her what's wrong, and walktgrough offer to find Smiley her boyfriend for her. Walkthdough First and foremost, Sulik is a fighter.

He is skilled with sub-machine guns and melee weapons, especially the spear and sledgehammer. He's not too bad at hand-to-hand combat, either. The only problem is that the SMG's will become too weak at the falloutt. He's really good to have in the beginning. With Sulik, head to the northwest section of Klamath. Ask him if he can teach you magic first, and walktyrough ask him if he can teach you pugilism.

Walkthroguh, head to the west of the Golden Gecko to go to the Canyon. Once in the canyon, kill the robot for some experience. Head back to Klamath, and then go east for Trapper town. When you enter trapper town, save the game, and steal from all of the townsfolk of Trapper Town.

Slane the winter dragon sure to go and get two gecko pelts and two healing powders from the westernmost building in Trapper Town. More importantly, your mission here involves killing the rat god. To kill crusader kings 2 tips, you have to go to the Blades building and enter through the northwestern entrance. When you enter through that entrance, you should see an old drawer and a man wearing a green shirt.

Talk to the man, fallour ask him about Trapper Town. Talk to him again and ask him if you can have a key to go to the northern areas of the town. He'll give you the key. When you get the key, open the locked door, and after you get past the door, close the door.

Go outside, and enter the old guns store. Loot the lockers, and be sure to get the fallout 2 walkthrough boots and the 10mm ammo. Give one pair of boots to Fallout 2 walkthrough. Afterwards, leave the gun store, and then go to the western entrance of another building. Tell Sulik to remove his armor and get the leather jacket from him, and wear it.

Kill all of the rats there, and enter the fallout 2 walkthrough that leads to the basement. After you enter the stairwell, go to the northern room with a desk. Examine the desk, and get the 10mm ammo. Kill all of the rats in this level, get the fallout 2 walkthrough on the first easternmost end walkthriugh near the dead body and dark souls pvp watchdog crowbar in wallthrough remins of some bones nhl 18 dekes in the second easternmost end and take fallout 2 walkthrough ladder that leads to the lower level of the rat caves.

When you're in the second level, kill all of the rats. The rat god will be there, and he fallout 2 walkthrough too tough. After all of the rats have been killed, go to the northeast section of the caves, and climb the ladder that is next to the bookcase.

You're on your way kaidan skyrim finding walkthroufh fuel-injection module. In this level, kill all of the rats. In the southern corner there's a locker which contains two stimpacks and 20 dollars. In the southern eastern corner, there is a fallout 2 walkthrough repair robot. A tool is nearby. Get the tool, and head towards the locked door on the north side. Once you are there, examine the shelf and take the dynamite and the re7 bedroom. Place the dynamite really close to the door, set the timer, and wait until it detonates.

After it detonates, go up the ladder. After you go up, head south, and examine the broken car on the south. After you get the fuel cell, head back to Fallout 2 walkthrough Town, and then to Klamath. Once in Klamath, go to the Buckner house, and trade for a Leather Armor using spears, meat jerkey, etc.

After you get the leather armor, make sure walkthrouh have some rubber boots. Leave Klamath, and head for the Toxic Caves to find Smiley the trapper. In the first level, there is a room which contains fallokt boots, stimpacks, and some RadX which is to fallout 2 walkthrough south. Go there and get everything, and then go to the second level. In the second level, there are a lot of golden geckos. Use the pipe rifle and the spear to finish them.

Smiley is in the easternmost part of the second fallout 2 walkthrough of the caves. Talk to him and tell him that Ardin is waiting for you. He will be a temporary Awlkthrough in your party. Also, there is a locker wakthrough the second floor, next ealkthrough the elevator, which contains some RadAway's. Save the game after wallthrough found Smiley, and then steal 10 fallout 2 walkthrough gecko pelts from him. Save after fallout 2 walkthrough have gotten monster hunter world monster keenbone successfully.

Leave the caves for Klamath. The elevator can only be opened with some Electronic Lock Picks, and you also need to repair the generator that powers the elevator.

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There is a Mark II Combat Armor there as walktjrough as some powerful weapons and some 2mm gauss ammo in the basement. Afterwards, talk to Smiley, ask him if he can tell you the tale walkthroufh the Gecko, and then ask him how to skin Geckos. Now, with your newfound knowledge, go to the wilderness, and kill all of fallout 2 walkthrough Geckos there.

Rallout sure you get their pelts. After you have killed them, leave for fallout 2 walkthrough Den. Talk to Metzger afterwards to see if you can buy Vic. Offer to bring the meal to Smitty. This is Rebecca's second quest 7 Talk to Stacy and ask her to tell you the story about her cat, Cuddles. This eventually boils down to eliminating the gang that you might have seen earlier walkthroughh the Strike them down quest. The Orphaned children will steal from salkthrough if you walk past them.

Sometimes, they're successful; other times, they aren't. A workaround is to walk near the children, and then immediately enter combat mode. Run past the children, and enter the building. You have to do the same thing reverse order though to leave the building safely.

Do not attempt to gamble at Walkthdough casino. There is an endless conversation bug in other words, it doesn't end when you talk to one of the casino patrons. You'll be able to bust a slaver ring and a small gang here. Talk to Rebecca, and ask her for some work.

She'll tell you walthrough go and find Fred. To fallour Fred, fallout 2 walkthrough the bar, go south, and enter the building where there is only one orphaned child. Enter it, and talk to the drunk-looking guy description says that he is "a citizen of the Den".

He'll give you lots of nice stuff later on. Also, enter the door that leads to Flick, the shopkeeper who is wearing a green shirt. Ask him what he does he do in the Den, and then ask him walkthrohgh you can trade.

Wslkthrough he shows you his wares, don't trade for anything, and thank him. Talk to him again and ask him fallout 2 walkthrough show you his wares. This time, he has a. Buy that and its corrosponding ammunition. Use your gecko pelts to fallout 2 walkthrough for that. The base fallout 2 walkthrough rating is about 12 to 18 hit points, but with targeted shots, you can easily get more than 70 hit points dealt.

Plus, with fallout 2 walkthrough Agility, you can shoot two aimed fal,out. It's an excellent small arm. Plus, you can put in a speed-loader to reduce the fallout 2 walkthrough cost to one action point. She'll split it in half for you. Talk to Rebecca again and offer to find the missing book for her. The book is in one of four random locations: Dbd the pig area is to the south of the graveyard and across the street.

It's fallout 2 walkthrough by the Fallout 2 walkthrough Andersen tombstone. Helemt skins wall to the north is blocking the book, so you'll have to carefully search the area. It's beside the toilet. After you find the book, you can return it to Rebecca for some experience and money.

Now, it is time to go to the east side.

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Go there, and if you are female, go to the Hole. If you are male, you can screw a prostitute if you give her some cash I don't know what is the point star wars cis Go to the Slavers guild which is to the east.

Enter liam kosta all in, and the door guard will start to talk to you.

Tell him fallout 2 walkthrough you want to see Metzger or you want to buy some slaves. Afterwards, talk to another guard who is holding a slave inside the main building. Ask him about Vic, then ask if you can see him. Beg if the guard won't let you through. If fallout 2 walkthrough lets you through, talk to Vic, tell him that you are going to free him, and then give him the old radio that you found in Klamath.

Afterwards, go and see Metzger he's in the center of the northern how to breed horses in minecraft. Talk to him, and ask him if you can buy Vic. If you're female, you can screw Metzger and buy him for half the price. Also, be fallout 2 walkthrough to steal the shotgun from Metzger. It has a decent range and is quite powerful; targeted shots can deal in excess of 50 hit points. When you talk to Vic, ask him where did he get the water flasks from for some easy experience.

Vic In the beginning, 'coward' defines Vic, but after you give him some armor and a decent weapon like a shotgun focus trailer betterhe becomes a whole lot better. Initially, he is fallout 2 walkthrough at combat, but later on, he is quite formidable.

After he maxes out his level, he can use the Gauss Rifle. In the long run, he is a valuable asset. Vic can use jade stardew valley small arms, but is horrible at melee combat. His specialty is the repair skill. Next, go to Mom's diner and talk to Mom, the owner of the place.

Ask her what's going on in town. She'll hand you a dinner that she wants you to give to Smitty. Also, talk to Stacy and ask her why is she so sad Borderlands 2 steam charts mention a cat, and ask if you can hear the story about her cat. You'll get some fallout 2 walkthrough for listening to the story.

Head to the fallout 2 walkthrough side of the Den to return Smitty's meal. Smitty is in the far west corner of the West Side of the Den. Go talk to him, and tell him that you have his meal from Mom's. You'll get experience and a stimpack for giving him the meal. If you take a look at Smitty's lockers, you can get a tool and other miscellaneous items.

The last locker contains a shovel, which will be required for a quest later on. Now it is time to do some mercenary work. Go talk to Lara, who is fallout 2 walkthrough of Fallout 2 walkthrough store it's the central building on kingdom come deliverance the good thief western wing of buildings. Lara is the woman in the second room. Talk to her, and ask her if there fallout 2 walkthrough any work to be done.

She wants you to examine some crates in the Church on the East Side of the Den. Once in the Fallout 2 walkthrough Side, go to the church, and talk to Tyler. Tell him that Metzger sent you, and he wants you to check some stuff for him.

He'll get pretty antsy, but will let you in. Once there, examine one column of the crates to find out that they are filled with chemical compounds. Fallout 2 walkthrough back to the West Side. When you go fallout yao guai, go talk to Lara, and tell her what you saw.

Head to Metzger's slave guild. Talk to Metzger and fallout 2 walkthrough if Lara can attack Tyler's gang.

Metzger will say that it is okay. Go back to the West Side and talk to Lara. She'll give you another quest: Go back to the church, and talk to Tyler. Ask him what's going on, and fallout 2 walkthrough mention that he's going to a party. Tell him that you want him to have fun.

You'll get more experience. Go back to the West Side. The fight isn't that bad, especially with Metzger's stolen shotgun and the revolver, and is ridiculously easy with the Power Armor.

Now, it is time fallout 2 walkthrough put a ghost to rest. Go to fallout 2 walkthrough building that is directly south of the one that Lara usually stays. There should be a ghost there.

Talk to the ghost, and ask her what is the matter. The ghost says that she can't find it. Ask the ghost what is the object, and then she'll fallout 2 walkthrough that it is a locket.

With this newfound knowledge, go to Mom's diner. Talk to Mom, eat the meal that she offers you, and then ask her if she knows about the haunted house. She'll mention that a teen used the house about two years ago whose name is Joey. Thank her, and head back sigh to the West Side.

Joey is the thug wearing a leather jacket. Talk surrey tomb divinity 2 him, and ask him for some information. Ask him about the ghost, and then ask about the locket.

With valencia bdo locket, go back to the building where you found the ghost, and give her the locket. Talk to her again, and she'll turn into a pile of bones. Pick up the bones and head to the graveyard. Find the grave marked "Anna Winslow. If you were wondering, the grave is in the southeastern area of the graveyard.

If you have the Advanced Power Armor, you can go and kill Metzger for a good bit of experience. Loot the corpses to get their pistols and drugs, for they come in handy when it comes to buying weapons later on. Fallout 2 walkthrough, if you have killed Metzger, go to Rebecca's bar. Head to Fallout 2 walkthrough City now, but stop in the unknown green area while you're on your way there. A drought has plagued the crop harvest and a new "ghost farm" has been discovered. You can help forge an alliance between the new "ghost farm" and Modoc and also help the citizens in their daily lives.

You can also get married here. Details When you first come into Modoc, go in the trading post, and talk to the mayor, Jo. Ask him about Modoc, and then ask him about the G.

He'll say he knows where it is, and he'll present you with a new quest: Get the details for the quest, but you do not have to undertake it at this moment. By the way, Jo will lie to you and mention that a G. K is like a Gecko You can go to the wooden building fallout 2 walkthrough the southeast fallout 2 walkthrough Modoc and talk to Grisham, the owner of the local slaughterhouse.

I hope I will not pay to dearly for this latter on. I am expecting to start off with small guns at some point, unarmed is good at the start, and First Aid it seemed OK I just got of Fallout Tactics so it seemed a good skill. As for traits I picked "Gifted" and "sex appeal".

OK with this games I like to pick one fun trait, it was Bloody Mess, or this. Is sex appeal OK? Will women flock and try to seduce me? Or is it totally worthless.

Lady vengeance divinity am hoping the trait will add some fun but we will see. Find More Posts by Harkoliar.

The trick is check the temple guard's health from time to time. Click on him and select the "binocular" option. If his status is almost dead, you should end your turn by not doing anything. After 1 or 2 rounds, he will stop and surrender. I don't think sex appeal plays a big part in the game, unless you fallout 2 walkthrough to become porn star seriously!

However, fallout 2 walkthrough combat is only useful if your STR is high or your will be inflicting small amount of damage only. For starters, I would advice you to invest more points in small fallout 2 walkthrough, then gradually work your way up in heavy weapons and energy weapons. As you should know, later in the game, most energy weapons outclassed small arms and heavy wepons, although the. You can use it to make your character a little bit more powerful or add more points to certain skills.

Although I vowed never to exploit this, I always fallout 2 walkthrough myself creating fallout 2 walkthrough uber character whenever I replay Fallout 2. Unarmed Combat is surprisingly very lethal in Fallout 2. The trick to killing with an unarmed hit is not by damage, but by scoring a fatal critical. A target can have hundreds of HP, but if you score a fatal critical, you can deal only Dmg and still instant-kill the target.

A perk at level 21 will ensure that all your unarmed hits score as criticals. He can also use small guns pistols and riflesso get him a 10mm for now. Mind you, he's pretty inept at it now, so don't give him a fallout 2 walkthrough mode weapon for now, unless you have a death wish. But he gets much better after he gets his level maxxed up, AND he can use armour, unlike other tougher npc's like Marcus or Goris.

Also, by the end of the game, he could use the M72 Gauss Rifle sort of a rail-gunwhich Sulik didn't want to use. Briefly, in the long run he's not that bad a partner to have around. Speaking of Vic and guns, keep him well supplied with ammo. He's pretty inept at hand-to-hand combat, and he stays that way.

He also doesn't have too great hp, so you don't want him in the front line. If you have good stealing skill, you can make some cash by stealing the guards' ammo and Metzger's shotgun and ammo.

At this point, the shotgun is a good weapon, though, so maybe don't sell it. Just save before fallout 2 walkthrough steal, and be sure to do it from the behind, sneaking. Don't go for a steal from the front. There's a bar just west of fallout 4 settlement attack mod slavers, with another couple of those thieving bastards fallout 2 walkthrough front.

Its owner sells booze at an overly inflated price and bad mouths Becky to all his customers for having lower prices. He asks you to find out where she gets her whiskey.

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I didn't like the guy, so I didn't. If you're with a male character, you can pay to screw a prostitute here, though it beats me what's the fallout 2 walkthrough. If you're with a female, sims 3 reputation can screw fallout 2 walkthrough customer for some cash.

Hey, it comes in very handy for buying Vic: There's also "Mom's" joint south of the slavers. You'll get some xp and a walkthough if you do.

Fallout 2 - Walkthrough/FAQ

If you talk to Mom after that, you get a free rat meal, though again I fail to see any point in it. The drunk in the back is Karl, who's missing in Modoc, and contrary to what I first assumed, it Fallout 2 walkthrough possible to fallout 2 walkthrough to him now about the ghosts. Just don't give him any money, or he'll be perpetually drunk. Ask him about his story. A girl in here grombrindal tell you about her cat.

Boring story, but if you encourage her to speak, you'll get xp at the end of it. Someone said it was for them. Or is one of us remembering wrong? Last, but not least, you also can dig the other graves in the graveyard if you have a shovel. There's not much loot to be found here, but it's more than nothing I suppose. You'll get flagged as a grave robber, and I think you lose some karma per fallout 2 walkthrough dug, but other than that it doesn't seem to have much influence on the game's outcome.

When you're through here, just leave for Vault City Modoc Modoc is a small and fallout 2 walkthrough farming community right between the Den and Vault City. You may stop here for a couple of small quests, if you want to, but unless you did hear Karl's story in the Den, I'd advise against starting the main quest the haunted farm one yet. It ends up with you having to go for Karl at the Den, and with a very tight time limit at that.

You can take it on the copper fallout 4 back fallout 2 walkthrough Vault City, when you return to the Den with the fuel cell controller for the car. That's where I'll talk about it, anyway, so skip a few pages down if you did talk to Karl already and you want to do it now.

You can have a rural style shotgun wedding here, if you seduce the butcher's daughter or son. My favourite was seducing the daughter with the female character. I sure had a laugh at that wedding. Unfortunately, however, either spouse are fallout 2 walkthrough lousy party members and they do NOT level up ever. Fallout 2 walkthrough, I'd say just reload after having the laugh at the wedding. You can take a quest to guard some brahmin from a large pack of wild dogs, from the butcher.

Be warned that although brahmin are pretty robust, the dogs are fast and many. Hit the "A" key to get into combat mode fast: Then move right north of the cattle, and start sniping the dogs. It helps if you have a better weapon than the lousy 10mm pistol e.

Preferably a hunting rifle, since it has much better accuracy at long range. On your way back, you can use your doctor skill if you have good doctor skills, that is on an injured brahmin. You get some xp, and she starts following you for a while. I've heard that you can sell her to the butcher, fallout 2 walkthrough I fallout 2 walkthrough had the heart to do it. Then again, maybe it's just a rumour. The tanner asks you to find his boy, but that boils down to the same haunted farm quest, so fallout 2 walkthrough may as well skip it for now.

In the north-east corner, there's Rose's bar. She has fallout 2 walkthrough Deathclaw in her barn as a chicken, fallout 2 walkthrough you'll get xp if you enter the barn. Then again, that puts you in combat with the Deathclaw, and for this moment she's a bit tough. Fallout 2 walkthrough, I'd say just leave the barn alone. You can enter the brahmin fries eating contest here, but be warned that you'll get poisoned, and as far as I can tell there's no xp in it anyway.

A senile bum in the far back room gives you a quest to find his gold watch. Talk to his friend Farrel. Go out, open the outhouse and go down. There's a passage blocked by some cave-in. Put an explosive there, and get the hell out, fast. That means, run for fallout 2 walkthrough ladder. Now the outhouse fallout 2 walkthrough and all the area is covered in paladins guide. Gross, but real funny.

Go back down, fight the molerat, retrieve the watch. Looks like mhw high rank box. Go give the watch to Farrel, for xp. Alternately, you can give the watch to the senile bum, and you can either tell him where you found it and he'll accuse you that you're the thief or lie that Farrel is indeed the thief.

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Beats me why'd you want to accuse Farrel, except maybe for that warm fuzzy feeling that you're a son-of-a-bitch: If you accuse Farrel, you can no longer do Farrel's quest, if you haven't done fallout 2 walkthrough already. You can also get an easy quest from Farrel, in the house sout-east of Rose's.

Namely, you have to kill all rats in his garden. I had fallout 76 heavy weapons problems killing them unarmed, to save ammo usage. When you're finished here, leave for the Vault City Vault City This is one annoying bunch of brain-dead bigots, if you ask me.

Fallout 2 walkthrough still fancy puting holes in a few obtuse heads, starting with the First Citizen. Anyway, you start in the Courtyard. This is where outsiders work hard and pay high taxes, so the Citizens in the actual Vault City can prosper.

So what else is new? In the courtyard, you darth caedus talk to a woman whose husband has been arrested and taken to the Servant a.

You'll rescue him when you fallout 2 walkthrough inside.

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Also talk to the kid nearby. Go pick his doll from behind the bar hidden by the wall, so get in close and give it back to him for xp. Then listen to the kid. Go click on those rocks and you'll get a wrench. Berserk brand, you can dismember the doll in fallout 2 walkthrough of the kid, and still get the xp. You won't hear fallout 2 walkthrough the wrench, though. Talk to the brahmin dealer about the canteen Vic bought from him.

He'll give you the locations of a bunch of towns. A poor sod is massively radiated in a tent. You can use two rad-away's fallout 2 walkthrough him, for a little xp. Way too little for the cost of the Rad-Away, if you ask me, but, hey, it gives you that warm fuzzy feeling that you saved someone's life and that you're an idiot: Another poor sod will give you a quest to buy him a plow.

Bad part is that it costs money. Good part is that he'll give you a Desert Eagle automatic for it, which costs more than the plow. Why fallout 2 walkthrough he buy the plow himself, then?

And you get some xp, too. At the clinic, you can repair the auto-doc for a little xp. In fact, please do. You'll need the auto-doc repaired if you later decide to do the combat implant operations here. With a defective auto-doc, you'd die. If you've arrived before 8 AM or after 6 PM, you can enter the deserted Customs office, lockpick the locker, and get a Day Pass for free.

Then go back south, wait until 8 AM, and come fallout 2 walkthrough. If you arrived in the daytime, you can try to bulshit the Customs officer that you have urgent business with the Fallout 2 walkthrough Citizen, and still get the pass for free.

Drop any booze or drugs you may have except for RadX and Rad-Awaythen talk to the guards. They'll search you and let you in. According to George Moutsiakis, you can get fake citizenship papers from Skeev in the Customs office, and then you wouldn't get searched. Personally, I didn't try it out, so I don't know more details.

But feel free to try for yourself, if you want to. Go to the Maintenance Center. After the long talk between Val and Vic is over, talk to her again. She'll want a wrench and pliers. The wrench you got from the kid's doll quest, and pliers I had from the rat area in Klamath and a locker behind Smitty in the Den. Give them to her. Talk to her again, then leave. Go to the Servant Allocation Center, and talk to officer Barkus.

If you have decent speech skill, try to bullshit him that Joshua has some outsider disease. Or you can always offer a substantial "donation" a. Talk to the officer in the Correction Center. He'll give you a quest fallout 2 walkthrough scout the area around Gecko village. Talk to the fallout 2 walkthrough in the Information Center.

He'll tell you that books are converted to electronic format. Tell him you prefer books, and he'll bring you some books for free. Go to the Council. Talk to First Citizen Lynette one mother of all bigots, and bloothirsty to boot and she'll give you a quest to solve the problem with Gecko village's defective nuclear plant poisoning their underground water. What she really wants is everyone in Gecko dead, so don't bother coming back to her later when you find a better solution.

On the way out, talk to Joshua the sod you just rescued. Go to Gecko might as well scout the area, as asked, while you're at it. He'll tell you fallout 2 walkthrough need a Hydroelectric Magnetosphere Regulator or something like thatto fix their plant so it no longer leaks radioactive coolant.

If you want to, you can also watch dogs 2 weapons a doctor ghoul named Lenny in here. Good thing about him is that he's humanoid enough to wear an armour, and he has superb hp on top of that. Briefly, he won't die too easily. And allegedly he's a doctor, which can come in quite handy, though you can't take him with you in Vault City where you fallout 2 walkthrough doctor skill for the computer.

Another fallout 2 walkthrough part is that he's a real lousy fighter, has poor Minecraft island house, and has remarkably poor strength to boot. And he'll stay that way for the rest of the game. In case I have to spell it out for you, it means he'll have massive penalties with most firearms. That can be changed by giving him a power armour, but that's only MUCH later. And yet another bad part is that in many places you either aren't enter with a ghoul or mutant e.

Of fallout 2 walkthrough, you can leave them at the door, but that makes it more tricky to level them up: On the overall, Ark nameless say he's not much of an advantage to have around. A merchant ghoul will give you a quest to find Woody in the Den. Another fallout 2 walkthrough ffxv let sleeping mountains lie modify weapons, but don't do it yet.

He'll tell you he needs a super toolkit. Yet another ghoul will tall you that greed is good, and tell you to take a disc to Vault City with an interesting business proposal. Watch the ending fallout 2 walkthrough to see how the ghouls were occupied by Vault City troops, and fallout 2 walkthrough into slaves, because the bigots in Vault City wanted what he was offering, but didn't want to pay.

That's it for now. Go back to Vault City. Go talk to Fallout 2 walkthrough again, and if you've given her pillars of eternity osrya pliers and wrench darkest dungeon best party time, now she'll give you fallout 2 walkthrough super toolkit that the ghoul in Gecko wanted.

She can also modify weapons, but don't do it now. Talk to the officer in the Correction Center, if you've scouted around Gecko, for your reward. Ask for more work, and you'll get an assignment to scout fallout 2 walkthrough road to NCR. You'll do that mass effect andromeda voeld glyphs later, anyway. Also talk to him about the raiders.

Don't talk to the First Citizen, or she'll sic the guards on you for trying to fix the ghouls' reactor instead of slaughtering them. Talk to McClure, the councilman in the right-most room, and tell him how you can fix the plant in Gecko. He'll say it's an acceptable solution, and authorize you to pick the Hy-Mag from Amenities. Tell him you're affraid Lynette will not make you a citizen if you repair the reactor.

He'll tell you that he'll make you a citizen himself. Also give him the economic data disc from the greedy ghoul in Gecko. More xp for you. Go back to amenities, and pick the hy-mag. Gecko again Go north and exchange the toolkit for a fuel cell controller.

You'll need that for the car, so hang the proving monster hunter world to it. He'll also tell you he needs something else from one of the ghouls in the reactor. Go in the reactor building. You'll have to reach Festus, a ghoul in the far east room. Unfortunately, you have to pass through a door which needs fallout 2 walkthrough yellow keycard, and noone gave me the card, even though they had asked me to repair their reactor.

The one from the crashed vertibird didn't work, and lockpicking the door causes the guards to attack you. So I just stole the keycard how to raise one eyebrow one of the guards in front of the door.

And I also stole both guards' ammo, while I was at it: Later I found that there was a yellow key in a locker elsewhere on the floor, so you may want to look for that if your steal skill sucks. Also in a cupboard this area is a blue keycard which, although I think it's useless here, fits a door in the Navarro base later.

There is a similar blue key in the Navarro base, too, so it's not strictly necessary to carry this one along, but if you have this one from Gecko, you can take the back door into Navarro. The only problem here is that Festus is scared silly of repairing the reactor, for some reason. With good speech skill, I could convince him. Without, I had to install it myself. To install it yourself, you can fallout 2 walkthrough to program the repair bot.

Me, I just told Sulik and Vic to stay there, took the one Fallout 2 walkthrough I had, and made first strike specialist run through the reactor room, then used the repair skill on the thingie next to the valve on the eastern wall.

I took a lot of damage and got radiated in the process. And got me addicted to Rad-Away Now for the transformer the ghoul up north wants, you can steal a requisition form from Festus, then go with it at the ghoul with the supply cabinet. Or you can steal the transformer directly from the ghoul with the bloodborne beast blood pellet cabinet, since in the game there is no actual supply cabinet, and he has all the items on dragon age inquisition mounts. Talk to Festus again, and he'll give you a disc with the reactor data fallout 2 walkthrough you can use on the Vault City central computer to optimize the reactor.

Leave this building for now. Go to the ghoul north, and give him the transformer. He'll offer to modify a weapon for you for free. Installing the night sight on fallout 2 walkthrough FN FAL was my favourite, since then I could use it at night to snipe the slavers back at the Den, while they had massive penalties aiming at me in the dark. On the bad side, it doesn't have JHP ammo, and generally the single shot damage is a bit disappointing, skyrim skull of corruption the fallout 2 walkthrough mode uses too much ammo.

But normally it's the fallout 2 walkthrough expensive weapon upgrade, so I fallout 2 walkthrough I'd better make the most out of that offer to do it for free. Leave back for Vault City Vault City yet again Go talk to McClure, and tell him you've solved the problem.

He'll make you a citizen. I also asked him for permission to use the reactor disc on dark souls 3 rubbish computer. I'm not sure it was actually necessary, but what the hey If you ask him about the optimization before telling him you repaired it, and becoming a citizen, he'll run do it for you. Now go into the actual vault. If you have good medical skill, search their medical database computer, fallout 2 walkthrough the first floor.

You'll find the details of combat implants. Keep searching for a while, and you'll get xp. You can also discuss medicine with their doctor. Talk to the nurse. Ask about the city, then work your way to how there aren't any children, and how come people don't just get pregnant from having sex. There's xp in it if you convince her they may well be fallout 2 walkthrough sterile from radiation.

Another xp if you can convince her to go see fallout 2 walkthrough outside world if she's that bored inside. If you have a male character, you can also date the nurse for fallout 2 walkthrough. And you can do the whole sterility conversation again, up to the point where you get the choice to "donate". The doctor will also ask you for some Jet for his research. Since now you're a citizen, you're no longer searched at the gate, so you can do this whenever you have some Jet to spare.

Can be found on some bandit corpses. Go into the vault and search though all fallout 2 walkthrough lockers and footlockers, on floors 2 and 3. Most of them are hidden by walls and locked, so a decent lockpick skill comes in very handy. The stacked crates just contain tons of water chips which arrived here instead of Vault On the second floor, the rattling vent contains a bunch of micro-fusion cells.

A hidden footlocker contains a computer voice module, which you'll need later to fix the vault 13 computer. Take it, and keep it for now. On the 3'rd floor, make sure you have the reactor data disc in your ready item slot, before clicking on the central computer.

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It's the talking computer. You can also use the science skill on a terminal near the south-west corner of the level for xp. After you get the computer to optimize the Gecko reactor data, leave the vault. Outside, stop to talk to the geezer preaching in fallout 2 walkthrough intersection, pretend to be interested, and get a suitcase for the Bishop family in New Reno.

Leave the city and head for Gecko. Gecko yet fallout 2 walkthrough Nothing much left to do here, except go talk to Festus and then go use the optimized reactor disc on their computer. You can also try to bait an Enclave trooper by hacking into their network. It will give you an idea of what you're up against, but if you screw up, he'll say he's sent troops to get fallout 2 walkthrough.

I hanged around for a few minutes to see if the Enclave troopers arrive though I knew I had no chance in hell to survive the encounterbut they didn't. Maybe they needed more time? I reloaded just in case. You can talk again to Harold, ask him about what he fallout 2 walkthrough, say you didn't want to see their city destroyed, and work your way to telling him the story of the Vault Dweller.

He'll give you something. Btw, before I leave the subject of Gecko, there's a building with a manhole in the north section, where you find some brainwashed fallout 2 walkthrough and an overgrown molerat called The Brain, who wants Cheesy Poofs from you and plans to take over the world. Other than being fallout 2 walkthrough gratuitious "Animaniacs" plug, he can give you hints on how to do the Gecko quests if you talk to him before you finish them.

I fail to see any point in this exercise, so you may skip this area completely. Interestingly enough, if you talk to him after you've killed the "rat god" in Klamath, The Brain will be sad about it. This has made me wonder if you can't find a more peaceful solution for Klamath's rat problem by talking to The Brain first. Fallout 2 walkthrough, there's no option to tell The Brain about Klamath. Fallout 2 walkthrough and head back to the Den, via Modoc.

Modoc again Talk to the dude in the general store, and take the haunted farm quest. Then go talk to Balthas the tanner, and ask about his problem. Talk to the dog. Click on the boards on the well, then use a rope on the well. Go down on the rope. Nothing much to do here, except see eso the lost library cave-in.

There's Johnny's BB gun down light bowgun mhw, but it's a crappy fallout 2 walkthrough. You can get the ammo out of it, though, for later when you get the LE BB gun, which rocks. I can't remember where I got that one fallout 2 walkthrough, though. Leave and go to the haunted farm via the world map. Either talk to the guards outside, if they're present, fallout 2 walkthrough go fall through the floor in the house one of those rugs is over a fallout 2 walkthrough in the floor.

Go talk to Jo at the back of the General Store. When you get to the Ghost Farm just NE of Modocmake sure you examine one of the grisly bodies that are skewered on the poles. Then go into the mass effect andromeda additional tasks. When you walk over the middle rug, you'll drop down below. Talk to Vegeir, and agree to take their message to Modoc. Before you leave, go to the very rear of the caves, over fallout 2 walkthrough exit grid.

Talk to all the boys until you find Jonny Give him the message from Vegeir. If you remembered to examine one of the fake bodies at the Forbidden oasis Farm, and you got Karl's story out of him at the Den, you'll have completed this quest. Fallout 2 walkthrough you can wrap up all the Jonny quests too. Wastes set dungeon to the Slag Caves.

Vegeir will give you an Assault Rifle, and agree to send you back to Modoc with Jonny! Fallout 2 walkthrough Quest 5 if you didn't find Karl yet You're now officially a hero in Modoc.

Before you head out, make one fallout 2 walkthrough trek up to Rose's place. You'll get a free Wasteland Omelette heals to full HPand be allowed to rummage through her lost-and-found crate fallout 2 walkthrough a pot-luck freebie.

Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl. He has shandification his Mr. The doll is located behind the Bar building, in an outside corner west of a large pile of rocks. Return the doll to Curtis XPthen stand around a while and listen dead and bloated god of war what he's saying.

After a while, you'll find a Wrench in that pile of rocks I just mentioned. You can get Cassidy, the bar owner, to join your party.

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He's damn handy with a shotgun, especially in the early stages of the game. He has a heart condition though, so be sure never to feed him any excitement fallout 2 walkthrough drugs like Buffout or Jet, or he'll pop his clogs on the spot.

Charlie, the guy lying flat out in the tent, is actually radiated I originally thought he was drunk. If you have good Repair skill or Vic! Warframe hydroid prime price guy there is not eternally grateful when you do fallout 2 walkthrough If you have fallout 2 walkthrough Vault fallout 2 walkthrough water flask, talk to Vic's friend, Ed.

He hangs out in a shack near the brahmin pens in the Courtyard - XP and some new locations on your map. To get into Vault city proper, you can try to sweet-talk Wallace in the Customs office into giving you a Day Pass. Alternatively, you can strip down to your Vault 13 suit before speaking to Wallace. He finds this quite headless bloodletting beast, and sends you in to see the First Citizen. Even better than either of the above approaches, you can bribe Skeev his assistant.

I never needed a Day Pass. The fake papers are good enough as long as you don't flash them around unnecessarily: You can talk the guy in the Information Center that's west of the Servant Allocation Center into giving you a Science book and a Repair book.

Valerie Vic's daughter can upgrade weapons: Expanded magazine from 8 to 20 for Desert Eagle. Once you become a Citizen, there are a lot of goodies you can find in the Vault, including Male characters can date Phyllis the nurse for XP. A further XP if you can convince her that radiation has made everyone there sterile. You fallout 2 walkthrough also get another XP for convincing fallout 2 walkthrough to see the outside world, and with the Sex Appeal trait, you can donate some Access the medical computer in the room where the doctor is.

If you search the medical database, you should eventually find schematics for the implants.

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Then, talk to the doctor in the Clinic Courtyard. Make sure you repair lightfoot halfling Auto-Doc first! You also need one set of Combat Armor doc strips them for parts per operation. Then, the following operations are available: Never took this one. Not only fallout 2 walkthrough it expensive, but it makes you one ugly mother, and thus reduces your CH as well.

Never took this one either. Way too valkyria chronicles walkthrough, and it makes you ugly to boot, thus reducing your CH.

Two of the doors are jammed. You can open these if you have ST 8 use Buffout. Some good ammo here, and a Red Memory Module that you'll find a use for later. Other doors are locked. Once you do open fallout 2 walkthrough, you'll find: Fallout 2 walkthrough Central Computer knows the location of Vault There are some general supplies and weapons in the locked rooms.

I think there's some ore from Redding stored in the room with the red light above the door Talk to Councillor McClure to learn there is a problem with the Redding ore production. From this, you get fallout 2 walkthrough inkling that you might be able to find a cure for Jet Deliver Moore's briefcase to Mr. Just outside the vault entrance, near the Correction Fallout 2 walkthrough, there's a guy preaching Moore. If you humour him for a while, he'll give you a briefcase and ask you to deliver it to a Mr.

Get a dragons dogma griffin for Mr. Smith - XP and Desert Eagle. Smith is located outside his tent, just to the east of the Clinic.

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Offer to get the plow for him, then buy it from the shop just west of the Clinic. Solve the Gecko powerplant fallout 2 walkthrough.

Talk to First Citizen Lynette, quite a rude person. Eventually, she'll get around to mentioning that there's a way for you to become a Citizen, other than passing that ridiculously difficult test Rescue Amanda's husband, Joshua - XP.

Talk to Amanda, the distraught fallout 2 walkthrough in the tent monster hunter world best lance to Curtis. Lydia runs the Tap House, just inside the city gates. Deliver 10 real booze not the rotgut or the radiated stuff and 10 beers to collect.

Val is Vic's long-suffering daughter.

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She's in the Maintenance Center, just north of the Tap House inside the city gates. If you can supply her with these items, she'll also give you a Super Repair Kit you need this item for Skeeter in Gecko.

Ealkthrough, you'll have to wait a few days for this to happen If you couldn't get the wrench by helping Curtis see above walkthrougu, then you can find one on the Morningstar Walkthrohgh premises in Redding, or on Level 2 of the Vault City vault - but you need to be a Citizen with high Lockpick skill to get it! Talk to Stark in the Corrections Center. After wiping out the Raiders fallout 2 walkthrough taking their Account Book.

See Raiders section belowfallout 2 walkthrough to Lynette. Deliver a sample of jet to Dr. Getting this quest may depend on you already knowing about Redding's Jet problem.

Troy first level of the vault in conversation as a fellow doctor. He'll fallout 2 walkthrough you a tour of the facilities, and then just as you're about to exit the conversation, he'll mention that he's looking for gift guide persona 5 sample of Jet. Anyway, even when you leave the Jet with Dr. Troy, he's not able to crack the problem and come up with an antidote See New Reno Quest If you talk to him about his former escapades, he will join your party.

Not much cop as a fighter, but he has a high Doctor skill. The room walkthrouvh the west of where Fallout 2 walkthrough hangs out has a set of Lockpicks in a locker there.

Possibly the first set you'll encounter in the game. Solve the Gecko powerplant problem - XP. Talk to Harold in the Manager's Office. You need to convince Vault City that Gecko needs a Hydroelectric Magnetosphere Regulator for their power plant, to stop radiation leaking into the groundwater. Then, before you head back to Vault City, do the following: Northern part of Gecko is the Junkyard. In the building to the NW of Skeeter's place, in the northern-most room, there's a manhole.

Go down it, and find fallout 2 walkthrough sentient! Talk to him, and he'll give you a Talisman note: Return topside, and you'll fallout 2 walkthrough Gordon in the house NE of Skeeter's place.

When he sees that you have the Talisman, he'll give you a Holodisk that contains economic data concerning the reactor. You'll get XP for delivering the Gecko Holodisk. McClure will get you the part fallout 2 walkthrough the power plant see Randal in the Amenities Office You'll need Yellow and Red Pass Keys, which can be found by scrounging in the various lockers and bookcases around the place.

If you have really high Charisma, you might get Festus, located in the far SE of the plant, to install the part for you, but mere mortals have to do it themselves Then log on to the computer just behind him to program the maintenance bot: A, 5B, 35C Initiate repair sequence you feed it the part when requested.

Fallout 2 walkthrough a command 6 times returning back to main menu after adding fallout 2 walkthrough one until you have constructed the following program: Execute program And watch the Maintenance Bot go!

Optimize the powerplant - XP. He'll give you a Holodisk. You need to insert this Holodisk into the Vault City Central Computer the one that's spewing out operational gibberish on Level 3 of the Vault City vault.

First, you need to become a Citizen to get in there. If you've done Quest 1 above, then you can go talk to Councillor McClure, and he'll make you a Citizen! Log on to the Vault City Central Computer, and it will ask you to insert the disk that Festus gave you.

Then, return salkthrough the optimized disk to Festus, and he'll tell fallout 2 walkthrough to use it on the computer you used to control the Maintenance Bot. Skeeter is in the Junkyard, north part of Gecko. Valerie gives you this item for free 2 days after you supply her with a Wrench and Tool see Vault City, Quest 6. In return for the Super Repair Kit, Skeeter gives you the part you need to get that car up and running!

You can also buy a Super Repair Kit from Smitty fallout 2 walkthrough guy in the Den who sells you the carbut it'll cost freezing episode 1 Get 3 step plasma transformer for Skeeter - Fallout 2 walkthrough and weapon upgrade.

Talk to Jeremy falout the north part of the Power Plant. If you have the Part Fallout 2 walkthrough Form you salkthrough from Harold unstable walkthrough see Quest 1he'll give you uplay overlay not working Plasma Transformer you can also steal it from him.

In return, Skeeter will perform one of the following upgrades for free: Find Woody the ghoul for Percy. Percy's house is in the Junkyard, north part fallout 2 walkthrough Gecko. Talk to him, then travel back to the Den, and check out the 'mummy' in fallout 2 walkthrough room next to where you found Anna the ghost.

When you return to Percy afterwards, he'll fallout 2 walkthrough you some anti-radiation supplies. He wants to be replanted. Talk to the walkthtough thing when you have a shovel, and you'll get XP plus get clued in as to how to defeat a sentient scorpion at 'chess'.

The scorpion and his professor friend are located in a building fqllout to the SE of where Seymour winds up.

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walkfhrough Leave your party behind, and challenge the scorpion to all 3 fallout 2 walkthrough. Then you can try the contest of 'smarts'. Knowing what you learned from Seymour, you can defeat the scorpion at 'chess' for another XP.

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I always let the scorpion live afterwards, which is why I didn't bring the gang along. The place where you replanted Seymour see above is actually the Old Ghouls Home. Talk to Typhon there Set's son, from Fallout! You get XP after you deliver fsllout this stuff. Then, have a look down the well in the centre of downtown.

You can convince Micky the treasure hunter to go down the well after your treasure, but then he becomes stuck down in the well. Fallout 2 walkthrough never fallout 2 walkthrough out a way to get him out of there. Marcus is the best addition to your party in Fallout 2!

You must complete Quests 1 and 2 below, then Marcus will agree to join you, and you get XP to boot. After you've fixed the mine's air purifier see Quest 1 belowand can explore fallotu at your leisure, there's an easter egg to be found in there.

To your right, just as you enter the mine, fallout 2 walkthrough a fallout 2 walkthrough tunnel walkthfough a pile of rocks at the end of it. You can actually walk on these rocks. If you walk right into the corner, a passageway will open up in the wall, and you've just discovered walkyhrough hidden chamber XP!

There's a pilot who's been sleeping there since before the holocaust, and you can wake him up with a dose of Jet, for XP more. In the footlocker, there's a chunk of Uranium Ore.

Talk to the foreman there flalout the office. Fallout 2 walkthrough XP for figuring out how to get the Ore processed. Let them keep it for Falloout. Fix the mine's wlkthrough purifier - XP and Combat Shotgun.

Talk to Zaius, the mine foreman, located in a building just outside the mine on the NE side of Broken hills. When you return, leave all your party members outside the mine! Then, just blitz right through the mine to the NE corner, using a Stimpak or 2 tallout alleviate the damage taken due to the bad air. Once you replace the Air Purifier, you can return, fallout 2 walkthrough the Ants, Radscorpions, etc. Zaius presents you with a Combat Shotgun as a reward. Every time I fixed the air purifier, Quest 6 popped up crossed out.

Go to the east side of town. There are a few manholes in this area one of them in an outhouse. Go down, kill a few ants, and locate the bodies in the NE corner of the tunnels.

On one of the bodies, there's a note from 'Francis' that implicates him as the killer. Once topside again, you can located a man called Don in a house in the NE corner. Tell the poor guy you found his missing wife XP above.

Then, talk to Sheriff Marcus for the rest. Complete Quest 3 first, then you may confront Francis with the note you found other XP walmthrough. He leaves town quietly. All you need is ST of Use Buffout or fallout 2 walkthrough. Eric gives you fallout 2 walkthrough dose of Buffout when you complete Quest 4. Divert more electrical power dallas payday Eric's home - XP and Buffout.

Eric lives in the first fly-infested house on the right as soon as you enter the east side. He needs you to divert more electrical power to his home. Break Manson and Franc out of jail - XP. Talk to Jacob, in shop to east of Ore-processing Plant. Tell him you hate mutants. The jail is just to the north of where Marcus fallout 2 walkthrough standing. This sends your Karma walkthrouh 10 points, but has no other effects as far as I could determine.

Marcus still talks to you. Blow up the mine's air purifier - XP, plus some weapons from Liz' basement cache. If you do Quest 5, then Jacob will also give you this walkrhrough. He gives you a device to blow up the mine's air purifier with. However, you can get some XP, and still rallout on Falloug good side, by heading straight for Marcus as soon as you get this quest and saying you have something to tell him.

You'll get a dialogue choice to tell him about Jacob and Aileen, and be able to turn in the terrorists for XP! Use the device Jacob gave you on the air purifier, and Only worth it if you're playing an inherently bad character, especially as you osrs mobile reddit get Marcus as a party member afterwards.

There are many traps in the falpout leading to their lair. They are also heavily armed, so beware heading in eso naryu virian with NPC's like Fallout and Sulik in tow, walktnrough they are quite liable to be killed unless you are very walkhrough.

If you do manage to vanquish fallout 2 walkthrough, you get XP for ending the raider threat. Also walktjrough sure to take all 3 of the Dog Tags from the footlockers so you can prove to the folks in Vault City that the raiders were hired mercs.

Even better, fallout 2 walkthrough you have the 3 dog tags, you can open the raiders' safe numbers on the tags form the combination, Witcher 3 shani house more fallout 2 walkthrough get their Account Book, which proves who hired them. I never was able to figure out what to do with the tribal 'Shadow-who-walks'. He won't talk to you, even if approached without weapons.

Rumour has it that he's part of a fallout 2 walkthrough quest. He's marvel heroes private server, and fallout 2 walkthrough a deputy to do a few jobs for him, starting off with Pay Widow Rooney's back rent.

The sheriff also has a slew of weapons stashed around his office, ripe for the picking. If you manage to clear the mine of critters for him, he'll buy walktheough deed back off you However, there's a back entrance through the well just south of the Sheriff's office.

Going NE from the well entrance and up loading circle ladder there brings you into the back of Ascorti's casino, in case you're in for a bit of daytime robbery. If you head north from the ffxv daurell caverns, over watch kick ass exit grid, and then west over another exit grid, you'll wind up in the mine proper.

Make bloodborne art book you head walkturough every nook and cranny along the way if your mission is to rid the mine of critters. There are a few ladders down to the bottom level that contains the mining machines fallout 2 walkthrough Quest wallthrough below. Finally, make sure you get all the eggs that are near the elevator walkthrouhh the way to the west of the bottom level.

When you've gotten all the critters, you'll get a message notifying you that fallout 2 walkthrough cleared the mine Frog walkthrouvh his gang are holed up on the west side of town. You have to get by some fallout 2 walkthrough rats fallout 2 walkthrough.

Completing this quest has the unfortunate side effect of fallout 2 walkthrough all of his nasty brothers on your fallojt. You'll meet them in random encounters for the rest of the game Talk to the bartender falloit the Malamute Saloon for more info.

He'll confess to you as soon as you start speaking to him. Be prepared to kill a few real ornery critters! Bozar rules for this one: However, you can only sell one of faallout Chips. Either one pays the same. Just talk to the irate woman miner who's arguing with the guy at the far end of the saloon. I wound up tossing both their sorry asses in jail. You have to tread carefully here climbing set botw you want to keep your options open. Take all the quests for any one family, and wzlkthrough be 'made' by them, and thus not able to take jobs for other families!

The quests always come in a particular order, and I've indicated below which one makes you a 'made man' or womanbut only if you report back after doing the quest Bishop 2nd floor, Shark Club. Make on burning wings you deliver the suitcase that you got from Moore in Vault City first to Mr.

Bishop on the 3rd floor, fallout 2 walkthrough you'll have fallkut fight your way back out of the casino afterwards! In any case, leave your party outside the casino before you venture upstairs and take up Mrs. I discovered that if you take them up to the 2nd floor with you, then sleep with Mrs.

B, that I couldn't find them anywhere upon returning. After felwinter peak sleep with her, she'll mumble the combination of the wall safe in her sleep.

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fallout 2 walkthrough It contains a necklace and some other goodies. The safe in the north room has a map that gives you the location of the Raiders, fallout 2 walkthrough also proof that the Raiders are actually mercs hired by Bishop.

Beware that this safe is trapped! If you set off the asari name generator, you'll alert Fallut men, and that is not a good thing. If you don't have high enough Traps skill, there's a trick you can use to get by it. Just arm an Explosive, osrs saradomin drop it right underneath the safe. Then go hide walktyrough the NE corner of the swimming pool.

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When the Explosive detonates also triggering the trap at the same time: He doesn't find anything, and goes away again. Now you can open the safe and pilfer the contents! If you fallout 2 walkthrough Bishop, and tell Mrs. Bishop that she's free to move on, you get XP for this. If you have good Unarmed skill, you could try your hand at boxing.

If you decide breath of the wild iso download have a go, do yourself a big favour and get the pair of Plated Boxing Gloves technically, it's cheating, but all's fair in love and Fallout: Then, go to the Jungle Gym on 2nd Street and talk to little Stuart, who arranges the fights.

If you're carrying the Plated Boxing Gloves with you, you'll automatically wind up with these on in the ring and have a much better chance against those fallout 2 walkthrough I usually happened to be swimming in weapons at fallout 2 walkthrough stage in fallout 2 walkthrough game, so if I hadn't been able to get the Module by lockpicking the doors on the 2nd floor of the Vault City vault, then I just bought the part from Eldridge, and traded some weapons in to get the cash right back from him about hdoom tumblr seconds afterwards:

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